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Flash Tutorials
Flash 5 Introduction Tutorial
Welcome to the Flash 5 tutorial section. In this
tutorial, we will cover all the basics of Flash and a few
advanced features it has to offer. First thing you need is the
software. You can download a demo of the software at the
Macromedia site, click here. If you have the software and have
not installed it yet, click
here to go to the Installation tutorial.
What is Flash?
Flash is a vector graphic based application. It is used
worldwide to produce movies, animation, presentations and
more. You can use it to create presentations for your company,
equipped with an up to date database to show the right
information at the right time to creating a button for your
web site. An example would be a Stock Ticker. Flash is very
easy to use and a very effective tool in the web development
industry. One advantage to Flash is it is a cross-browser
platform, which means you can show your movies in any browser
out there, such as Internet Explorer or Netscape
Navigator.
Work environment:
Flash is a little like the program Paint for Windows.
Although it is used mainly for animation, if you have ever
used Paint, creating graphics and artwork in Flash is
the same way. You have all the same tools that Paint
uses, such as the square/rectangle tool, the circle tool and
the line tool. The work environment in Flash consists of four
major parts:
1 - The Stage:
The stage is the area in which you will be working. The stage
is basically your drawing board, where you can create, add and
delete your work. The stage(s) are the only areas in which you
can put in graphics, and while your movie is in play on a web
site, and only the content in the stage will be displayed. You
can also use special features and import your graphics from
other programs.
2 - Timeline
The timeline is the area that represents moving objects in
your stage. The timeline is consisted of frames and layers.
Each frame is a brand new image. Using simple tweening motions
will allow you to modify your objects in your timeline to
produce a quick movie. Layers represent each layer of
transparency on your stage, you can have as many layers as you
want and you can only see objects on the layers.
3 - Library
The library is just a small database where Flash stores all
your graphics and symbols. From the library, you can click and
drag symbols onto your stage area, which saves you a lot of
time, instead of re-creating new graphics.
4 - Panels
The panels used in Flash 5 allow you to control anything you
do, such as modifying your text, of setting effects for a
symbol. The advantage about the panels is that they can be
hidden allowing you more work space to work on. Go to Window >
Panels for a complete list of your panels.
Flash 5, now allows you to import MP3 sound files. This new
feature allows you to play music, add sound effects to your
buttons, etc. This new feature is only useful using supported
sound files, such as .mp3 and .wav.
Remember to open a new document for each tutorial. This
will make it easier to work with, and a lot faster.
To begin, click Next to continue to Chapter II.
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